I will never understand why players are scared to take damage in a video game. Not real physical damage or harm, but pixelated damage.
World of Warships is naval warfare and combat. Pitting players against each other in teams to earn the most points. Obviously warfare and conflict is involved, so why are players so meek? Do these players not understand that losing and causing little to no damage, means less rewards? Why spend 20 minutes to not be competitive.
I see most cowardice and meekness in battleship players and some cruisers. Battleships that will leave their objective or starting area, and lemming train where the group is. Battleships that hide at spawn, and refuse to push the objective, means losing the cap. Watching these players is excruciating. I always ask myself, why play in the first place, if you are sailing around in circles at spawn and so scared to take damage.
Cruisers can be just as bad. Hiding behind islands and not supporting other players. Turning tail and running as soon as there is an enemy shooting at them. Most egregious is HE spamming high tier cruisers that will run to the edge of the map, not supporting the cap.
I see this every game and it's unbelievable. Games that could have been won, if battleship players would commit and fight.
I believe some of the cowardice is a result of several factors. The most obvious is players spending real money and buying battleships in higher tier games. They refuse to learn the game and play skillfully, and use real money to advance. Second is not playing the roles battleships are designed for. Playing brawling battleships as if they were good long range snipers with low dispersion. You see this a lot with German battleship players. Third is map awareness, or lack thereof. Just absolute retardation when it comes to knowing what is going on in the battlefield.
Cowards and meekness are not players that play for the endgame, help the team, or play smart. It's the complete fear of taking damage and running while the team gets blasted. It's gotten to a point where the game isn't even fun anymore, because a match can be thrown by one or two cowardly players.